Hands_01
Hands_02
Hands_03

Oil painting on board, 33x41cm 
(2025)









Cuerpos_en_movimiento_01Ink drawing on paper, 58x42cm  
(2026)







Bodies_002
Bodies_003

Ink drawing on paper
(2020)






Running_bodies_001
Running_bodies_002
Running_bodies_003
Sketches for ‘Beach’ painting. Digital, watercolor and ink.
(2021)





Bodie_nohead_001 Ink drawing on paper
(2020)







Face_watercolor_01
Face_watercolor_02
Face_watercolor_03

Watercolors, Arches paper.
(2018)







Blue_001
Digital painting, 5000x5000px
(2019)







Bodies_bodies_bodies_test001
Ink drawing on paper
(2019)






Hands_00_variations
Digital painting, 5000x5000px
(2019)






Bodies_sanguina_prismacolor001
Prismacolor pencil on paper
(2018)






Explorations
Digital photography















Áureo Lorenzo
(1983, Cádiz)  is a Spanish artist working across painting, drawing, and image-based processes.

His practice focuses on the figure as a site of tension between construction and erosion. Images are built, broken, and reworked through layering, removal, and distortion — often moving between drawing and painting as unstable states rather than fixed categories.

With a background in comics and over a decade working as a concept and storyboard artist in the video game industry (including titles such as Control and Returnal), his work explores the distance between image as production and image as expression.

Recent works reflect a shift away from industrial image-making toward a more fragmented and material approach, where repetition, failure, and reconstruction become central to the process.

He is currently developing a body of work centered on the hand as a recurring motif — a gesture of identity, control, and recovery.
 

aureolorenzo@gmail.com











Education


MFA in Printing and Graphic Design. 
University of Seville, Spain (2002-2007).

Comic Art Studies.
Escola Joso, Barcelona (2009-2010) .


Selected work Experience

Concept Artist and Storyboard Artist for AAA video games including:
  • Returnal - Housemarque (2021).
  • Control - Remedy Entertainment (2019).
  • Quantum Break - Remedy Entertainment (2016).

Work includes character design, cinematic storytelling, and visual development.


Publications


Game Informer Magazine – Cover Illustration (2015).

Comic Artist for “12 del Doce: El Deseado”.
Written by Rafael Marín (2012).

Collaboration with “Moebius 1938-2012”, BD Publicaciones (2012).


Residencies


Artist Residency “Taller del Artista”. 
Castillo de Santa Catalina, Cádiz (2021).


Talks

Aviñetados – La Generación Joso.
Colophon, Cádiz (2013).






All enquiries to aureolorenzo@gmail.com or use the contact form below.